nwn2 druid spells. Aerdrie Faenya Baervan Wildwanderer Chauntea Fenmarel Mestarine. nwn2 druid spells

 
 Aerdrie Faenya Baervan Wildwanderer Chauntea Fenmarel Mestarinenwn2 druid spells  Of course, wizards have way more leeway to experiment with spells due their ability to learn arcane spells from scrolls

To learn this spell, a. High levels of wisdom increase the number of spells / day, and the spell difficulty class (DC) for saving throws. Druid spells are meant to complement his other abilites, not to be one and all solution to every situation. Specifics: The character casts spells as quickened spells without using higher-level spell slots. The problem seems to stem from NWN2 turning off the quick-bar slots entirely. * Touch of the Swashbuckler: Grants caster bonus to Parry skill. Also acts like a Sorcerer (chooses spells, spontaneous casting) but with Druid spell list, using Wisdom for spell level and Charisma for DC. It seems to me that everything a wizard can do a cleric or druid can do better. These are the 'vanilla' Neverwinter Nights Epic Spells as modified Specifically for use in Higher Ground. -NwN2 druid spell selection leaves a lot to be desired, possibly because NwN2 druids already get a ton of extra goodies feat-wise. There are 2 separate flavors. nss. The Stormlord is a prestiege class for divine casters that has full spell. Spell Resistance: Yes. 3. Extend and Persistent Spell are needed for your Favored Soul buffs. "Spells known" refers to how many spells a sorcerer can know from that level. divine. Wild shape is also fun. A cleric's two chosen domains also provide two to five domain spells at the specified levels indicated by each domain for use with their domain spell slots. The strength of this conjuration is such that the demons are bound to your will, and you need not have cast Protection from Evil, or any similar spell, to prevent them from attacking you. As a forth class you can use Hospitaler. Even an inexperienced Cleric can bring people back from the brink of death, and an experienced Cleric can bring back people who have crossed over that brink. If an experienced ranger has a strong enough tie to nature he can actually draw upon natural power to cast divine spells, much as a druid does. This spell opens a portal to the Lower Planes and calls forth a Balor to assail your foes. Specifics: The character casts spells as quickened spells without using higher-level spell slots. . Druids derive their power from nature rather than gods, although some may worship deities with an affinity for nature. Technically, Blackguards and Assassins do not cast proper spells in NWN2, but have a few feats each which activate. 5 before they make the switch. This article attempts to give decent spell recommendations. Their sneak attacks are really powerful but. Rydersilver • 2 yr. Just go extend spell + persist spell and you are already set. If it is slain, a second one is immediately summoned in its place. Lucky is an excellent feat that nearly any class in the game would be happy to benefit from. A spell is a one-time magical effect that come in two types: arcane (cast by bards, sorcerers, and wizards) and divine (cast by clerics, druids, and experienced paladins and rangers ). This allows them to cast spells, some of which are unique to the class, without fear of armor-related chance of spell failure. Prerequisites: 21st level, Quicken Spell, Spellcraft 30, ability to cast 9th level spells. To activate the Skymirror (#3), you'll just need to cast all four of the above spells on their associated trees. NWN:EE. 2da must match that of the cls_spkn_*. 210 Deutsch. Essentially, this is identical to the DnD 3. They get crazy good caster spells, awesome defensive spells, and can still wear a little armor. Clerics looks OP, imho. NWN2 now feels more like a quick cash in on 3. As of v1. Also Known As: • Neverwinter Nights 2 Gold Edition (EU) Franchises:. A druid can cast only a certain number of spells. Not only do you get a nice Animal Companion who has your back when you're spellcasting, but you also can turn into an animal and bite people's asses or. The spell description states "The target animal companion" - it should be more clear, the script has it set to only the casters animal companion, not any others (eg; you cannot cast this your. * Combat Casting: The Druid casts a lot in the midst of enemies, so. Good and neutral clerics may spontaneously cast healing spells, evil clerics may spontaneously cast harming spells, and druids may spontaneously cast summoning spells. Clerics, druids, paladins, rangers, favored souls, and spirit shamans cast divine spells -- all based on wisdom (except. Some differences to in-game listings may still need correction. . Spells listed in this category can be used with the Persistent spell meta-magic feat. 34 Baldur's Gate II: Enhanced Edition. Would she need Craft Weapon / Craft Armor skill to make use of those. Welcome to our Neverwinter Nights 2 spells database! Simply click any of the links within the navigation bar to the right and you will be brought to the respective area. Don't forget healing damages undead so Healing Circle spells will be highly useful against them. A druid must choose and prepare her spells in advance. -NwN2 druid spell selection leaves a lot to be desired, possibly because NwN2 druids already get a ton of extra goodies feat-wise. All 5 ft. Zen Archery makes for a pretty awesome archer. If an animal companion is killed, it cannot be summoned again until the ranger or druid rests. These domains are selected when first becoming a cleric and cannot be changed. Type of feat Class Prerequisite Druid Required for Extra Wild Shape, Natural Spell, Elephant's Hide, Oaken Resilience,Magical Beast Wild Shape, Dragon Shape Specifics The character with this ability can take the shape of an animal at will. Eleven new druid spells from nwn2. Deafness also harms Bards since it stops them from singing or even using inspirations. Spell level: druid 8; sorcerer/wizard 8 Innate level: 8 School: evocation Components: verbal, somatic Range: medium (20 meters) Area of effect: huge colossal (10 meter radius) Duration: instant Save: reflex Spell resistance: yes Description: A brilliant explosion occurs where the caster directs causing 1d6 points of magical damage per caster level (to a. A few questions: I played this when it first came out and had little clue as to how to build my character and have only a slightly better idea today (this was my first DnD game i actually beat and xpacs). Adding WP levels to Clerics and Druids turns them into tanks; though Clerics and Druids can tank fairly well on their own, and even better once fully buffed, WPs do it even better. This Wiki page is designed to outline a number of primary Druid gameplay strategies to assist players new to the Druid class. Domains grant added spells and sometimes a free feat or special ability. Baldur's Gate : The Sword Coast Chronicles : NWN2 Persistent World. Neverwinter Nights 2 and related. Half-orc (2) Fighter (1) Druid Neutral Good (50/91) I have spells like Summon Creature 1 and Entangle but, it won't let me use them. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level. It also can affect objects like doors to batter them down. 99 beta (and, eventually, 1. The Druid can be built to be a melee fighting, spell-casting juggernaught just like a better (Divine) version of the Gish (Spellcasting Melee hybrid type). Not only do you get a nice Animal Companion who has your back when you're spellcasting, but you also can turn into an animal and bite. Spells. The most common offensive spells for Druid are Evocation, followed by Necromancy or Conjuration. Use: selected The available animal companions are badger, wolf, brown bear, boar, hawk, panther, giant spider, dire wolf, and dire rat. This is a great game. Hate it in NWN2 Campain at Merdelain - u cant rest and only have casters - that sucks. In shortest: Definitely buy NWN2. 56KB, 2013. The Commune With Nature spell (+8 Survival). If there are. Rince and repeat. Then, start turning features back on 1 by 1 and taking notes. 2. Spell Resistance: No. Continue to scale AA down to nothing, AF down to minimum, et cetera, until you're achieving a consistent 60fps no matter what the scene is. This guide covers the Stormlord (SL) prestiege class recently introduced in the NWN2: MOTB expansion. Ray of Frost: Ray deals 1d4+1 cold damage. 10 ===== TABLE OF CONTENTS: I. Rince and repeat. Introduction II. 7 Baldur's Gate: Siege of Dragonspear. . Fail roll, to the grownd and coup de grace. As they gain experience, they learn to take the shapes of animals and eventually of more powerful creatures. And later by turning into an elemental. In general druid spell list is worse than that od sorceror/wizard. I suppose it's the same as a middle click. Well i hope this list helps, because after scouring the internet for hours looking for one I decided to make one myself. Empowerment does not increase spell duration. - Spontaneous Casting: A druid can channel stored spell energy into summoning spells that she hasn't prepared ahead of time. Absolute best spell for a druid at high level. Of course, wizards have way more leeway to experiment with spells due their ability to learn arcane spells from scrolls. 0. A comparison of Empower Vs Maximize that goes over the benefits of each, and to help you decide what to take. 5E). Light: Object shines like a torch. A druid casts divine spells, which are drawn from the druid spell list. The second form is the greater form obtained at level 12. 2 druid 3 druid - practiced caster (druid. The first is as an erf file that can be imported into a module. Spell level: druid 5 Innate level: 5 School: transmutation Components: verbal, somatic Range: touch Area of effect: animal companion Duration: special Save: harmless Spell resistance: no Description: The target animal companion gains +4 constitution, +1d10 wisdom, +4 strength, and +2 to attack rolls for as long as it remains at the druid's side. Close Cone, 20 ft. 0 version of this spell which boosted the stat by 1d4+1. Also is spell selection. Spell Level Equivalent: 2. If you want to make a melee sorcerer, mix it with barbarian and laugh your ass off. All Exotic Heavy Armor Light Armor Martial Medium Armor Simple Shields. Selecting Your Race III. Beyond the woods, arcane archers gain renown throughout entire kingdoms for their supernatural accuracy with a bow and their ability to imbue their arrows with magic. Light: Object shines like a torch. Stormlord is a prestige class that was introduced in Mask of the Betrayer. A number of friendly targets equal to your caster level (centered on the initial target) gain a +1 dodge bonus to AC, a +1 bonus to attack rolls, and 1 extra attack per round (ranged or melee, but not spellcasting). 2022 (1 year ago)Welcome to our Neverwinter Nights 2 feats database! Simply click any of the links within the navigation bar to the right and you will be brought to the respective area. Druid shapes rely on DR buffs to penetrate likewise DR since they cannot merge weaponry like a shifter can. Cleric is a base class in NWN2. 1=yes, 0=no (You can state 9 allowable races in SubraceID1-SubraceID9) SubraceID1. Six levels of Monk gives Improved Knockdown and leaves 17 levels of Druid. Attractive and youthful, her high cheek bones, pointed ears and radiant skin give her an almost celestial appearance. For the Druid I'd recommend specializing in spear and becoming a Stormlord. Yeah. In addition you can buff up your companion (the best one would be Dire Wolf), with Barkskin, Bull Strenght, Greater. Return to Top. You will need a wizard, cleric, and a druid if you want to make all items. The class is quite strong, especially early on. nwn2strategies, nwn2 build, build. (Wizard) Recommended ST:10 DX:10 CN:14 IN:16 WS:14 CH:12 (Sorcerer) Recommended ST:10 DX:10 CN:14 IN:12 WS:14 CH:16 (1. The feats in this new category relate to the wild Shape ability, and all require it as a prerequisite . Type of feat Druid Prerequisite Wisdom 13, Wild Shape Required for None Specifics This ability allows the Druid to cast spells while in wild shape or elemental wild shape forms. All mithril armor has reduced arcane spell failure. Introduction II. Installation. 1 as a supplement to the original game. There is no fight you can't win if you are prepared for it, of course unprepared you better run as fast as you can!In NWN2 you have more friendly fire concerns due to the larger party, but you also have more allies to target with buff spells so they aren't any weaker. If it is slain, a second one is immediately summoned in its place. Epic spells in NWN2 are implemented as feats. The druid receives low light vision, natural spell, and creature weapon proficiency automatically at level 3. Druid can actually do pretty well with the Dino pet - see here [nwn2db. Use: An extended spell occupies a spell slot one level higher than normal. Spirit Shaman benefits from much higher number of castings, lending well to team buffs and no save damage spells. - Curse of Impending Blades: Finally, a spell Druids can't cast! But Wizards can. The most common offensive spells for Druid are Evocation, followed by Necromancy or Conjuration. NWN2 does not enforce choosing domains from the domain list of the character's deity. The target creature is healed for 3d8 points of damage, +1 point per caster level (to a maximum of +15). Elanee (Neutral Good, Wood Elf, Druid) is a companion in Neverwinter Nights 2 official campaign. Yea on PCs with 2/3 buttons, right click would forget. Given that most of your Druid spells are buffs, this. Prohibited school: conjuration Prohibited to: conjurers Specializing in this school brings the notable (in multiplayer) consequence of being unable to use raise dead and resurrection scrolls. ago. People keep claiming wizards are powerfull but i dont see it. Born of a supernatural bloodline, a Warlock seeks to master the perilous magic that suffuses his soul. Boards. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level. Prerequisites: 21st level, Quicken Spell, Spellcraft 30, ability to cast 9th level spells. . The mod was originally known as Cleric Remix. Specifics: Clerics and Druids may used stored spell energy to spontaneously cast a spell of equal level. Requires Both Expansions (SoU & HotU) Description. ago. 5. A Sorcerer will only ever be able to cast three different level 9 spells. But alot of these forms use weapons anyways. Healing spells have a reverse effect on undead, harming instead of healing them. By comparison, Sorcerers in NWN2 can metamagic any spell as a normal spell, it being cast in 1. In addition to spells, druids gain an increasing. Master of the spirit world, the spirit shaman follows a different divine tradition from that of the cleric or druid. Druid Spells Neverwinter Nights. Witch_Elf 15 years ago #2. 2] Monks get incredible bonuses to attack rate and the Flurry of Blows ability which adds even more attacks, as. - On striking a creature, dispel magic is cast on the target. Automatic Quicken Spell. Resistance:. Nevertheless, a druid's environment and Order may restrict the weapons and armor they may carry. Neverwinter Nights series Please explain how crafting works (NWN2) (3 posts) solved (3 posts) solved (3 posts) solved. AKA the class that needs every ability other than charisma. But as it looks, my memory seems to be false. This should be your main focus for placing extra points at levels 4-8-12-16-20. radius 15 ft. Today, we demonstrate the various altered forms you can obtain using the spells Shapechange or Polymorph Self, and the Druidic ab. Conjuration is also Transmutation's opposition school. The Difficulty Class for a saving throw against a druid’s spell is 10 + the spell level + the druid’s Wisdom modifier. Druid build help. Druid Spells V. Auto Still Spell III [HotU] Bane of Enemies [HotU] Blind-Fight [SoU] Blinding Speed [HotU] Brew Potion [HotU] Called Shot. 5, where bards can use light armor without spell failure and can take a feat to use medium armor without spell failure. Mahali. Tsunami epitomizes a druid's ability to wield the power of nature in battle. You dont get that option in NWN2. This makes Shades always a better choice for wizards than an extended Protection from Spells. by randomsome1 Updated to v3. Cleric 's are great party members because of their buffs and healing spells. A = Assassin, BG = Blackguard, C = Cleric/Favored Soul, D = Druid/Spirit Shaman, P = Paladin, R = Ranger, SW = Sorcerer/Wizard, Wlk = Warlock. Right now I'm level 10, 5 into cleric, the last 5 into stormlord. at level 1 u have 4 slots of innate spells and 4 slots for lvl 1 spells. Also undead, construct, outsider shifter feats allow for more tactics, depending on the module. Druid spells are tied to wisdom, which determines what level of spell the Druid can cast, how many of each spell, and what the spell's DC will be. 5 rules on this ability. This is not a powergaming build, this is a pvm build for OC+the 2 expansions , so handle it like that. 👉 Nwn2 druid bonus spell slot Nwn2 druid bonus spell slot All opinions and views are of the advertiser and does not reflect the same of WTKR. The key feature of the monk is his ability to fight unarmed and unarmored. Essentially, this is identical to the DnD 3. If there are any creatures with similar stats in any nwn2 module, you can try kill this creature with sorc, or you can use the Automatic still spell feat to be able to cast lv 9 spells inside armor, you can use a "test" module in nwn1 to face him at lv 40 with full armor or multiclass, i don't care, you will never be able to defeat him with. Damn. Note: These are feats provided through downloading Kaedrin's PrC Pack v1. Select Specific Criteria. Line 54: This spell doesn't use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions. Advanced Guide to Neverwinter Nights 2 Character Builds. For a list of all spells which are of the school of Transmutation, see: Category:Transmutation spells. Blades of Fire: Your melee weapons deal extra fire damage. I had selected Wolf as companion but now I want to change it to Bear. While this. At home in the wilderness, Elanee walks though brambles and mud as if strolling across cobblestone. Only difference is it does not advance druid and bard spellcasting but rather one or the other. Early spell you have grease which is a conjuration spell, and druid are immune to grease. Flare: Dazzles one creature (–1 penalty on attack rolls). It. Now everytime I open my speel book I get an instant freeze. 46 comprehensive changes list. In Neverwinter Nights specifically, clerics are way better, no question. Key ability. Type of Feat: Class Prerequisite: Cleric or Druid level 1 Specifics: Clerics and Druids may used stored spell energy to spontaneously cast a spell of equal level. I recently started the NWN2 campaign with the intention of making a cleric/stormlord character. On D&D Hardcore difficulty, this spell doesn't hit your party members, only enemies. I can't overstate how good protection from elements is. Druid spells. Melee druids use most of their spell slots to buff up and crowd control, caster druids throw butt loads of damage and crowd control around. Her world is filled with powerful, living spirits, some helpful and some malign. You create water in the lungs of a target creature. It may be used once per day at the fifth level, twice per day at the sixth level, three times per day at the seventh. images. Cost of the resulting potion is also determined by the class used to brew the. Required for: Persistent spell Specifics: Extended spells have their duration doubled, lasting twice as long as normal. I thought, that this is a typical AD&D spell and should be in NWN 1, too. These sizes are generally described with words such as Huge and Colossal, and use meters as a distance unit (where 1 meter equals 3. Available For: Druid Ranger Sorcerer. NeverWinter Nights 2 Numbered Spell list I have seen a numbered feats list and decided to make one for spells to use with the "givespell" command. Sorcerers, with their limited spell selection, may. In short: NWN 1 and 2 are highly different games and the play style is very different. You DO need spells for enchanting, just not for all items. For feats, Power Attack, Divine Might, Cleave, Knockdown, and Improved Knockdown would all be useful for a Paladin. Neverwinter Nights 2; Druids are awesome at higher levels. Clerics are masters of divine magic, which is especially good at healing. (NWN), its sequel Neverwinter Nights 2 (NWN2), or Neverwinter Nights: Enhanced Edition (NWN:EE. Actual duration is 1 round per level, as opposed to the 2 other spells below, which indeed last for 1 turn per level. I'm talking about a Cleric/Stormlord character. If you play as a spellcaster, though, keep in mind that getting a prestige class that allows you to continue earning spells is usually a pretty nice thing. I can't rest anywhere, because enemies are near. Range. 15. txt file. using Still Spell, in a way that helps for melee fighting by. While the. However, once you've taken 10 points of melee damage per caster level (maximum 150 points of damage at level 15), the effect ends immediately. This ability targets the summoner (unlike. Feat ID: 2854 Background ID: 21 Prequesites: To take this background feat you must take Druid at level 1. It seems to me that everything a wizard can do a cleric or druid can do better. Your Wisom should be your highest stat and Con should be decent (14 should do). The formula for your DC is 10 + spell level + ability mod + feat mod. Neverwinter Nights 2 and related logos are trademarks or registered. -. v. Don't go for dexterity in NWN, as long as you make a strength rogue it plays fine. These are pretty useless compared to spells (or weapons) that do a lot of damage in a single round. 00, 43KB,. This is good because the damage is holy and will almost never be resisted. The biggest problem i have with druid is the alignment limet. If you succeed at a melee touch attack, and the target fails the saving throw, its soul is instantly annihilated, and its body is animated by primal entropy. Druids can be stupidly powerful with spells such as Stonehold, Storm of Vengance, Finger of Death, Heal, Mass Heal, Doom, Aura of Vitality, Spellresistance, Freedom of Movement, Shapechange and much more. You do have to cast freedom on your animal companion and summon, but casting one then go fight your enemies in it and your enemies have to constantly saves vs reflex and will. radius 20 ft. Also gives monks a. Class Name Type Source Basic Overview Notes and Implementation Potential. I'm playing NWN2 a lot lately online, and I was wondering if there is any combination of divine and arcane core classes that aren't completely awful. Now everytime I open my speel book I get an instant freeze. Follow the Guide gives you a second shot at shaking off Enchantments, Recall Spirit gives you a Raise Dead spell which Druids don't get, Spirit Form with its 50% concealment is always useful in a pinch. For a cleric with 16 points of wisdom, which grants a +3 modifier, has a DC, for a level 5 spell, of 18 (10 + 5 + 3) . Neverwinter Nights 2 (NWN2) is a computer role-playing game set in the fantasy world of the Forgotten Realms, one of the popular campaign settings of Dungeons and Dragons. Beyond caster level 24 the spell lasts longer extended than it does persisted (48 minutes). It can also summon with the best of them: Animal Companion + Animal Empathy + Summon Creature + Wild Shape = Animal Army. Neverwinter Nights 2. Swarms have a base attack bonus of +6 (with an additional to hit bonus based on the caster's Wisdom modifier x 2) and do 2d6 points of damage when they hit. So. To learn this spell, a character must take the. ago. The Druid Build is a NWN Build for BioWare's cRPG Definition of 2002, Neverwinter Nights 1. Of course, just casting this (or letting the Druid cast it on you) and wearing something else on your neck is a more efficient use of resources in that case. However, once you've taken 10 points of melee damage per caster level (maximum 150 points of damage at level 15), the effect ends immediately. Here is the relevant text from Wild Shape: You can’t cast spells, and your ability to speak or take any action that requires hands is limited to the capabilities of your beast form. Pick up Oaken Resistence at level 12 to grant a ten minute immunity to critical hits (including sneak attacks) for the cost of one wildshape. Inflict Minor Wounds: Touch attack, 1 point of damage. Druids use divine magic, and Wisdom is the associated attribute with divine magic, so the higher your WIS is, the more bonus spell slots you'll get, and the higher your WIS is, the harder it will be for enemies to save against your spells (i. (Screenshot from NWN:EE, WoG PW) For the purpose of this guide, Spellcasters are characters who primarily use their spells to defeat enemies. To learn such a feat during level up, a character must: be able to cast level 9 spells (the class which grants them the spells does not matter) or, for Warlocks only, be able to cast dark invocations1. Rangers caste their spells using their wisdom modifier. Bonus feats: The epic shifter gains a bonus feat every three levels. Transmutation spells change the properties of some creature, thing, or condition. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. Welcome to NWN2Wiki, a Neverwinter Nights 2 database that anyone can edit. These spells are drawn from the paladin spell list. You cast spells while in a wild Shape. Conjuration Acid Splash: Orb deals 1d3 acid damage. You need foreknowledge of game mechanics, what enemies you will be facing in the game, any errors with the in-game documentation, and what works well in practice vs. Sleep forces affected creatures to sleep for the duration of the spell. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level (Wis 10 for 0-level spells, Wis 11 for 1st-level spells, and so forth). N8tronic Mar 31, 2020 @ 1:23am. A druid can also work, if you don't mind being a magnet for random encounters. So when you select your 17th Druid level at character level 21, it will unlock 9th level spells. , then 5 in Druid (to stay at effective. Paladins don't need WIS to cast spells; Druids and Clerics have WIS-based spellcasting, but for Paladins, it's based on their CHA. Spell progression. How does it compare to the level 29. Creatures with 5 or more hit dice can not be affected by this spell. But if you want to make a melee-oriented Druid, they are quite viable. Druid spells; Paladin spells; Ranger spells; Level 4 sorcerer/wizard spells; Warlock invocations; Other spellcaster spells; Verbal and Somatic spells;The Divine Remix aims to rebalance and change several aspects of divine-magic-using classes, such as clerics, paladins, druids, and rangers. But if you want to make a melee-oriented Druid, they are quite viable. Index in the nwn2_icons. It is based on Lost Creation's Rod of Preparation, which is based on Loudent's Rod of Full. Lesser Dragon Shape (Two epic feats with ten dragon forms,need 24+/25+ Wisdom comparing with dragon shape). Then this mod is for you ! Clerics,Wizards and Sorcerers have been changed, also the Mystic Theurge has been added ( as good as possible) Cle/wiz/sorc now have a redone Spellgaintable. At home in the wilderness, Elanee walks though brambles. Resistance: Subject gains +1 bonus on saving throws. Their spells are oriented toward nature and animals. In addition, all enemies in the area of effect must make a reflex save or be knocked down for 2 rounds. Each major version of my pack focuses on a particular school or class; for version 0. The druid summons masses of flying insects, one swarm per two caster levels, that attack targets at random in the affected area. Saving throws: Fortitude +4 Feats: Toughness, Great. This leaves you with 22 levels in Druid - enough for a full spellbook and almost undispellable buffs. Line. Gameplay NotesCaster Level(s): Druid 2, Bard 3, Wizard / Sorcerer 2 Innate Level: 3 School: Evocation Descriptor(s): Component(s): Verbal, Somatic Range: Medium Area of Effect / Target: Huge Duration: Instant Save: Fortitude negates Spell Resistance: Yes. This is a focused Druid NWN spellcaster that targets Evocation school NWN Druid Spells. Line 63: This line should only have "nType != OBJECT_TYPE_CREATURE" as the condition, the others are not needed (ie; doors and placables cannot be targeted according to the description or line 68). Anyhoo, this spell, new for MotB, is actually a great spell even in a Ranger's hands. Given that most of your Druid spells are buffs, this. Required for Dinosaur Companion, Epic Animal Companion Specifics An animal companion may be summoned (and unsummoned) by the character. The Druid Build is a NWN Build for BioWare's cRPG Definition of 2002, Neverwinter Nights 1. Also, remember that OP is play Origin campaign. I'd also like to be able to be the designated item crafter if doing so won't cripple my build too badly since the two NPC casters you grab are built so horribly. For Neverwinter Nights 2 on the PC, GameFAQs has 52 guides and walkthroughs. Indicates if the deity is available for all races. Very few no-save or no-SR spells, too many reflex save damage spells, too many druid-only spells-potentially broken on hardcore difficulty and higher because of friendly fire from spirit shaman skills Save: Reflex 1/2. Small - Unused; note that 5 feet in NWN2 doesn't. Enchantment. An unsummoned companion can be recalled after a short cooldown time. More Fandoms. . This spell grants a quarterstaff the following abilities: - +4 enhancement bonus. NWN2 class discussion. NWN was faithful to the DnD 3. Type of feat Class Prerequisite Druid level 1, ranger level 4 or cleric with the Animal domain. Description: Druids are divine spellcasters who receive their spells from nature, not the gods. Let me first describe my character. Neverwinter Nights 2: Mask of the Betrayer Character Build FAQ .